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Previous Posts Anime Expo 2009 Blazblue: Pushing Design Limitations Part 5 The Three C's of Design Blazblue: Pushing Design Limitations Part 4 Team Based Games and Healer Classes Part 1 Standard Practices, and Lack Thereof 10 Pitfalls of Game Design Hard Times Guild Wars and Design Mechanics |
Design BlogTuesday, July 28, 2009 Internet Outage and Penny Arcade I'm going to be cut off from my blog for a little while due to an internet outage while I move, so I won't be able to update for a little while. (Not that I could really update much before because of all the moving preparation, but rest assured that I've got a few things coming for next month.)In the meantime, Penny Arcade is doing a short segment about BlazBlue which I'm enjoying immensely. I hope you will find it as amusing as I do.
posted by Saikyo at
1:11 PM
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